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February 26, 2009

[vvp/teen] Our topic!!!

Today we decided on what our topic we want for this year. Our topic is Human trafficking. Human trafficking is the selling of people for example work or sex. One example of human trafficking is kidnapping a 4-year-old girl and making her beg for money. She does not receive the money the person making her work is getting the money. I think a lot of people picked this topic because not a lot of people know about this, and it will be something interesting to learn about. I can't wait till next week to narrow down this topic because human trafficking is a very broad term.

February 25, 2009

[p4k] Videos and photos from 1st day of NYC training

Today ended a fantastic training in our new Playing For Keeps Capacity Building Program. It was led for librarians from three branches in NYC and one in North Carolina. This is the first of what we hope will be many trainings for a variety of informal learning institutions.

Below is a quick video we threw together, while photos can be viewed here.

NYPL Game Design Worksheet1 -P4K Training

NYPL Game Design Worksheet 2 -P4K Training

[VVP/Teen] the last three topics are...

So we're close to deciding on what topic to focus on for our final project, and as a mini-research, I guess, and I want to focus on racial profiling.

I feel that genocide or poverty has been focused on so much by the UN and other global organizations, but issues such as human trafficking or racial profiling have been rarely targeted. Yes, genocide is brutal, and poverty is challenging. But Americans like to push in money, thinking that will solve the problem, and there are donations and funds to help victims of genocide and poverty.

But for racial profiling, money can't solve that, nor can millions of volunteers who "preach" on the wrongs of racial profiling. In other countries, there is not that many mix of races. Even in the States, outside NYC, different cultures and traditions clash. The only way to obliterate racial profiling is through raising more awareness.

This is my personal opinion, because just today, I was called Chinese, and I am not Chinese. Many ignorant people think that Chinese=Asians, and the lady on the train insulted me by claiming that I poisoned her daughters' toys, which was made in China...I'm not saying that Chinese are bad, but because these things happen and are common everywhere, I feel that raising awareness about racial profiling should do the trick.

UGH!

[vvp/teen] Noguchi museum trip

Last Friday I went to the Noguchi Museum with Tabitha and some of the VVP kids.
I had fun and I spotted a piece made by Noguchi that I like very much, because it was soo pretty and it looked very peaceful. It was kind of a waterfall/rock fountain thing. Basically there was water coming out of a big rock like a waterfall lol.biggrin.gif

Also during the trip we created our own piece of sculpted art, our inspiration was based on something in our lives or something important to us. In my case, I made a dollar bill..money is a very big part of my life. cool.gif

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[p4k] The first day of training

Group photo from First Day of P4K Capacity Building Training

The first day of training went really well. The participants were fantastic. It was great to see how well the curriculum worked as well as to identify its shortcomings.

Most exciting was getting a better sense of how they might adapt the program for their individual libraries.

I will be posting photos and some videos from the training shortly.

[p4k] And so it begins...

It just a few minutes ten librarians from New York City, and one from North Carolina, will enter the Global Kids offices to begin our first training in GK's new Playing For Keeps Capacity Building Program, supporting them to take a new scalable version of our gaming literacy program to libraries. This program builds on our work these past six years treating games as a form of youth media.

Can I say I am just a little excited? More to follow...

February 24, 2009

[vvp/teen] THE RETREAT!

The GK Youth Retreat was so fun! I met new people and we had workshops. They were all based on global issues especially health issues around the world.
Another thing that I enjoyed were the machinimas we made in VVP, they were awesome. And everyone seemed to lighten up and enjoy what was going on. I seen different sides of people that I have never seen. And some people finally broke out of their shell. tongue.gif

February 23, 2009

[RezEd Podcast] Episode 27

Episode 27- Robin Harper on the growth of educational uses of Second Life and the Challenges and Developments Ahead

(WORLD) The twenty seventh RezEd podcast, produced by MediaSnackers with Global Kids. Robin Harper is Vice President of Marketing and Community Development for Second Life and is stepping down this month, talking here about the growth of educational uses of their virtual world and the challenges and developments ahead.

Show Notes:

0.00—0.24 intro
0.25—1.45 intro to Robin Harper of Linden Labs
1.46—4.04 overview from Robin
4.05—5.03 campus Second Life programme
5.04—5.50 values educators bring
5.51—9.39 the educational community review
9.40—11.39 surprises
11.40—13.06 hopes and challenges ahead
13.07—13.30 thanks
13.31—18.20 Barry and Amira gives a first year review of RezEd plus the future developments
21.52—22.01 outro

Download the episode here.


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February 21, 2009

[vvp/teen] Noguchi Museum

On Friday Feb. 20th, I went to the Noguchi Museum with VVP. This trip was very interesting because the museum is owned by a Japanese American whose art was on self-identity (it was a major thing in his life), and showing it in different ways. The sculptures were in forms of various materials, from wood to rock and everything in between.

In the museum there was one piece of artwork that stood out to me, it was a half black half red lamp. To me this represented having two sides of something being one and still being able to shine through it all. biggrin.gif
This was my experience going to the Noguchi museum.

February 20, 2009

[vvp/teen] The Noguchi museum

Today's weather was absolutely wonderful. Other than freezing in the wind blowing at us, it was bright and sunny. The sun helped bring out the beauty within Noguchi's sculptures. Like the water stonewell, the sun reflects on the ripples the water makes when it slides down the textures. I also looked up some of his other sculpted work; Noguchi made a lot of stone wells. They were similar to the one I saw today. He really likes the combination of water and stone doesn’t he? Noguchi really wants to show the awareness of how nature is so breathtaking. The surrounding, textures, natural resources, gravity and originality. After examining his art, you could really tell the personality within this man. It makes me feel like I want to meet this guy. But he passed away before I was born.
Noguchi's work gave me inspiration for our movie. I hope it did the same for the rest of the group.biggrin.gif

[P4K] Playing for Keeps program heads to local libraries and community centers

nypl.jpg

Starting next month, Global Kids will be scaling up it's Playing for Keeps (P4K) program into local libraries and community centers in New York and Massachusetts. The first of these workshops is already listed up on the New York Plublic Libary's web site.

Playing For Keeps

Date: Wednesday & Thursday, March 18 & 19 Time: 3:00 PM
Audience: young adults

Description: Play games and check out awesome resources like "Gamestar Mechanic" and the Grow A Game card deck. Learn the process of game design: from mastering core mechanics to creating a design document. Work with Global Kids-trained staff and your peers to develop plans for your own games to address a social issue and then compete to present it to a panel of experts.

All materials will be provided. For ages 12 to 18. This program is being offered through a partnership with Global Kids, Inc., with support from the Microsoft Corporations US Partners in Learning.

Check it out here.

February 18, 2009

[staff] The Global Kids Retreat: Spoken Word and B-boying with 60 Teens in the Woods

On Monday, I got to spend some quality time with 60-some teenagers in our Global Kids programs from around New York City -- kids who we call our “GK Leaders.”  Normally being stuck in the woods with 60 teens sounds more like a bad horror movie rather than a fun time to me.  But this was a really rewarding and cool experience.

Global Kids has been taking teens up to the lovely Clearpool Retreat Center up in Carmel, New York for a dozen years or so.  It’s got everything you could want in a youth camp: a large dining hall with a big buffalo head over the fireplace, a nearby pond (now frozen over), hiking trails, a basketball court, a soccer field, an art center... even wifi!

We started the retreat with some team building exercises for our teens, grouping them into five teams composed of kids from different schools. Together they had to face together all sorts of challenges, from building a structure using only a few basic art supplies, to reproducing a drawing based on the verbal description of a partner, to a drumming exercise involving each person creating a rhythm and teaching it to the rest of the group. It was a good way to get our teens out of their cliques and get them working together from the get-go.

Later that evening, I helped facilitate a long, multi-stage workshop on “Global Arts for Social Change” with fellow GK trainers Savith, Nassim, Bishop and Marielle.  (This is a good time to remind my readers that I’m not an educator and am terrified of having to teach in front of a large group of teenagers.)

We began with a discussion about what are different forms of art and how they could be used for social and political change.  This was when we were supposed to show the video reel that I had I worked so hard to prepare.  Unfortunately, we were not able show the reel because somehow our projector was missing its power cord!  I won’t lie: I was not a happy camper after this.

Nevertheless, we managed to give our teens a good foundation for thinking about how arts can be used for change.  Now it was time for them to create their own art!

They got to choose from four different kinds of art: visual / street art, beats, performance / dance and poetry / spoken word.  

Savith and I were facilitating the poetry / spoken word section since we are both poets and writers. We were both a bit worried about how we were going to manage the group.  I mean, poetry is such a personal and often raw form of expression that can take weeks and months of effort to create.  What could we expect them to produce in 20-30 minutes of writing?  Particularly on a social or political issue?  I personally would find this task nearly impossible.

I shouldn’t have underestimated them.  We had a great group of ten young poets who were itching to write and share their work.  After a few minutes of discussion about poetry and spoken word, I read the fantastic “Each One, Pull One” poem by Alice Walker that the teens were really moved by.  Several of them wanted me to read another one. I pulled out “America” by Langston Hughes and was about to start when one of the teens asked, “but when do we get to write?”

Savith and I realized quickly that we just needed to get out of their way and let them create.  We found a quieter space for them to write, gave them some blank paper and pens, and left them largely to themselves for 25 minutes.  Then we gathered up for five minutes of quick sharing and processing to wrap up our session together.  Easy peasy.

When it finally came time for the large group of 60 teens to come together, we had six of our poets who were ready to present.  Savith and I stood in the middle of the teens assembled in a big circle,  setting the stage for our poets by giving some background on what they produced and how.  Suddenly Stephanie, an outspoken African-American teen, stood up from her seat and shouted, “May I have your attention?”

“Excuse me, we are just finishing our presentation,” Savith replied.

“I said: May I have your attention?” she shouted, even louder.  Then Stephanie walked to the middle of the circle and delivered perfectly a very funny  and powerful piece that channeled the various kinds of appeals for spare change you get on the subways of New York, gently weaving in a social change message.

The crowd went nuts.

Savith and I then brought up five other teens to deliver their poems, which explored a wide range of issues and emotions.  One young woman spoke about wanting to sleep to escape her life and go to a better place, another raged against the violence against his people in the Gaza Strip, a third worried about being deported back to Mexico.  Each one got thundrous applause.  

I couldn’t have been more proud. It is a unique form of satisfaction hearing the young people that you facilitated stand up and deliver their own work beyond your own expectations of them.  

As the evening wore on, we were treated to a rousing drum, call-and-response singing piece, a couple of examples of street theater, and a parade of political signs created by the visual artists. Then somehow it all came together with a mini-production that combined all of the work into one somewhat chaotic, but cool, multi-art ensemble piece.

As to my own meager gifts as an educator, I owe a lot of thanks to Savith, as well as Nassim, Marielle and Bishop, for helping me prepare for this.  I have, if that is even possible, even more respect and admiration for how our trainers manage to bring the best out of these kids that lots of other folks have largely ignored or counted out.  

Much later that night, I had another cool bonding experience with six of our teens in the boy’s cabin.  We had told our boys that we would kick them out of the cabin living room at 11:30pm and then turn out all the lights at midnight.  Boys being boys, they were making all sorts of rukkus in the living room, wrestling, doing push up contests and who knows what else.  

I went in to check on them at 11pm, just to remind them about the curfew, when I heard one of the boys telling another one to do his breakdance move.  One of the Palestinian teens did a little foot shuffle and then a sort of cartwheel. Hmmm, I thought.

“You guys want to learn some breakdancing?” I asked.

“Oh yeah,” a bunch of them replied, surprised.

I then proceeded to show them some basic moves and freezes, like the six-count, the dolphin dive and the baby freeze.  They gamely tried each one of the moves, shouting encouragements to each other and helping correct each others technique. Within a few minutes, I had them panting and complaining about how tired their legs and arms were.  Once it was time to turn out the lights, I think several of them were grateful to be hitting the sheets.

“You are coming to the dance-a-thon next week, right?” one of our teens Ibrahim asked me, as I sent them to their bunks.  Global Kids does an annual dance-a-thon with our teens to raise funds for scholarships for some of our most eligible and needy seniors applying to college.

“I gotta represent. I’ll be there,” I repled.  “But only if you guys are there to battle me.”

“Ho!” “Oh yeah!” “It’s on!”  

If you want to support awesome teens like these to get to go to the college of their choice, sponsor me for the Global Kids Dance-a-Thon at this link.

February 17, 2009

Chilly's Thoughts on Continuing with DIDI

chilly.jpg

Hi everyone! How is everything going? Me? I'm okay. Still cooler than cold but I'm writing you guys to give my say. So on the venture plan-because I'm turning 18 on February 15, 2009 and I will no longer be in the same area as my team members, the big question is am I going to continue the program since I'm in adulthood now? And the answer is. . .

Yes because I have a heart for my part in the venture. I want to make change and I have faith in the 'Let's Stay Together' venture. As long as I can do something positive in a negative situation I will do it and dream it. 'Do It' has come a long way from planning the budget, sustainability, and making more plans to make the venture work. There's no stopping us now. We're on the move and we want to help as many as we can and continue to help.

Truly yours-
Chilly, DIDI Icebergs President

February 13, 2009

[staff] No Respect: Devaluing the Consequentiality of Online Communities

Global Kids’ recently featured interview in the RezEd podcast series on education and virtual worlds, focused on the results of the most significant study to date on youth and online safety. The results of the study, and how they were rejected by the very players who called for the study, provided me with some valuable insights regarding the challenges to using online communities for education and civic engagement.

First, some background from the Berkman Center for Internet & Society at Harvard University, who directed the Task Force:

“The Internet Safety Technical Task Force (ISTTF) is a group of Internet businesses, non-profit organizations, academics, and technology companies that have joined together to identify effective tools and technologies to create a safer environment on the Internet for youth. It was created in February 2008 in accordance with the Joint Statement on Key Principles of Social Networking Safety announced by the Attorneys General Multi-State Working Group on Social Networking and MySpace in January 2008.”

When the results were presented to the Attorneys General in December, 2008, what did they find? Anne Collier, Editor of NetFamilyNews and member of the Task Force, reported on the RezEd podcast that after pulling all online safety research data into one place, they summarized it as follows: “The online risks that the vast majority of young people face is cyber bullying and harassment. It is not predators. In fact, … only a tiny fraction of online youth are a at risk of predation as a result of online activity….”

One can imagine law enforcement officials delighted to learn that youth under their protection were safer than previously realized. However, rather than be received as good news, “what that research found was disappointing to the Attorneys General because, actually… these are not findings that fit into the package, the report, [they] were looking for.” And, in fact, rather than simply ignore the findings “they are now using their platforms to try to discredit the research that the report summarizes.”

The response of the Attorneys General reminded me of a question posed to me in November, 2007, at the “What Are Kids Learning in Virtual Worlds?” conference, held at the University of Southern California. During the Q & A, a member of the audience asked, “Is what they’re learning in virtual worlds making an impact [in the real world] because the virtual world isn’t real?” I was taken aback by her presumption that what transpired in virtual worlds was not “real” and responded that the relationships formed in virtual worlds are real because the emotional bonds formed are real.

What connects the response of the Attorneys General and that audience member, what unites their perspective, and how it differs from and is in conflict with my own, has now become clear to me. One perspective views virtual spaces where people gather - from social networks like Facebook and Myspace to Virtual Worlds and games like Second Life and World of Warcraft - as pale imitations of the real (re: physical) world. From this framework, the virtual can only aspire to be like the real which it simulates, but can never actually achieve it. It’s like the world in the movie The Matrix, in which humanity lives their lives within a giant computer simulation, unaware their physical bodies are actually giant batteries powering the machine. Even if the real world turns out to be a nuclear wasteland, it is still seen as preferable to the artificial, less authentic simulation.

In the end, from this perspective, all that matters is how the virtual connects back to the real world, whether for the better, through inspiring offline civic engagement, or the worse, such as sexual predatory behavior. This is why some people focus their concerns on youth “addicted” to online spaces, arguing it separates them from real relationships. This is why Attorneys Generals are focused on sexual predators.

My perspective differs. I don’t view the virtual world as aspiring to the same expectations we have for the real world. I don’t view Facebook as a simulation of the relationships I have offline, or Second Life as the workplace I experience in my office. I treat these spaces as valuable in and off themselves, for what happens within them, not just in their relationship to what happens outside them.

This reminds me of the talk I gave last year at the Second Life Community Conference, about what I termed “the ludic life.” In short, I was interested in how many people devalue what happens in virtual worlds because of their presumptions about game-like, or ludic, activities. Virtual activities and relationships that look like games or play are devalued as trivial. Now, I am seeing how virtual spaces viewed as secondary to the real, are devalued as inconsequential.

It is as if each perspective framed a separate lens in the same pair of glasses, blinding the wearer to the consequence of online communities. It prevents them from seeing that rather than isolate teens, games are very social. As reported on an earlier RezEd Podcast by Amanda Lenhart, the Senior Research Specialist on the Pew Internet in America Life Project’s survey Teens, Video Games and Civics, “The majority of teens, most of the time, are playing games with other people, with friends. That could be friends online, but could also be friends who are sitting next to you in the same room.” It also makes them threatened by a report that says what is important about youth and online safety is not how it connects offline (sexual predators) but what happens within the online space (cyber bullying and harassment).

By the end of the first Matrix film, and, in fact, by the end of the trilogy, the heroes do not set as their goal the destruction of the simulation. Rather, they recognize that the simulation can live alongside the real world, and perhaps, at times, be superior (e.g. you can fly in the simulation and not struggle with starvation). Making peace with the computers, humanity comes to terms with life within the Matrix, recognizing that they live in a simulation of reality that has become more real than the real it once mirrored. In other words, all reality has become a simulation - all that remains is to decide what they want to do with it.

And perhaps this is what poses the greatest threat to those who devalue the consequences of time spent within virtual spaces, that in an age of simulation nothing is inherently authentic, that reality is what we collectively determine it to be.

February 12, 2009

[vvp/teen] Limiting choices

Today we eliminated some of our choices for the final movie we will make soon. And it was a day for us to learn and raise awareness around the world on the issues we picked. Did you you know that there are still places in the world with no women's rights? you might think that women's rights is done with, but it still exists! Such as arranged marriages at young ages. My friend's friend got married a year ago, and she is the same age as me! There is also human trafficking, genocide, and pirates raiding boats!! we need to share our knowledge and awareness around the world because so much still happens today!
We limited our choices today, but still haven't decided on what to do yet.

[vvp] VVP's first 30 secs. machinimas in TSL!

Last week in VVP, we held our very first parents night. Shawna and I met the parents of a few participants, and together as a team, we screened their very first 30-secs machinimas with the parents and friends attending. Each person was asked to share a little about their experience on making their first machinima on their own, and take questions from the audience.

The group this year did very well in Second Life and iMovie. Everyone was pleased with how their movie came out and we had not expect them to do so well in very little time. We look forward to what this group will come up with for their final group project.

Enjoy!


February 10, 2009

[vvp/teens] Child soldiers

I came across an article on MSNBC about child soldiers. I know that this topic was discussed in VVP earlier in the program, but it was interesting to me to read about the horror of a child soldiers' life, from an actual ex-child soldier.
There is a trial, and Congolese militia leader Thomas Lubanga is accused of training child soldiers. The ex-child soldier, even away from conflict, was too scared to be on the witness stand, and the court had to put the witness behind curtains.
The descriptions given by the witness on how Lubanga trained his soldiers was so shocking.
In VVP we read the accounts from an ex-child soldier in a workshop, but reading this article and seeing the gross description of human cruelty came as a shock, again, on the existence of child soldiers.

Just something I wanted to share....
http://www.msnbc.msn.com/id/29117557/

[tsl/leadership/teen] Christmas Around the World

Christmas is a very common holiday around the world. We all acknowledge that almost every country celebrates it, but do we know how they celebrate Christmas? For this reason, I decided to build an exhibit to showcase how different countries celebrated Christmas. The countries that I had built an exhibit for was Mexico, Australia, Nigeria, Italy, India and Japan. Starting with Mexico, I took all the attendees around the exhibit room to talk about the different pictures that were up. After going around the room, I had announced a “contest”. The participants were to take a photo in second life regarding what Christmas meant to them. Anything and anyone (with their consent) could be used in the snapshot. The winner of the snapshot contest would have their photo put onto the wall in the exhibit. The snapshots were handed in, and so it was then time for a discussion. Teens answered questions about what they saw in the exhibit, such as the similarities between the different countries and the common themes of Christmas. Overall, the ideas of food, thankfulness and family were relevant in every single country.

Overall, I think event ran pretty smoothly with a minimal amount of downtime, except for the time given to produce a snapshot. The tour gave explanations of each photo to expand the general knowledge. The discussion towards the end of the event really made me realize that teens are able to understand any topic, regardless of the complexity. The questions weren’t just answered, but were expanded by the participants. If I were to do the event again, I would have had higher level questions ready for the discussion, also I would have addressed some ways how teens can help their society with the information they just obtained. I would do the event again in a heartbeat and thanks to all that came, and I hope you will be able to use what you learned for Christmas in 2009.

149920eafd2b345.6072171067.jpeg_

[P4K] Games as Youth Media: a Six Year Review

If you didn't get a chance to attend last year's Games for Change conference and see Barry's presentation, which was a review of how games used as youth media have evolved over the last six years, it is now up on YouTube.

February 9, 2009

[RezEd Podcast] Episode 26

RezEd Podcast, Episode 26- Anne Collier, Founder of Net Family News on Internet Safety

(WORLD) The twenty sixth RezEd podcast, produced by MediaSnackers with Global Kids. Anne Collier is Editor of NetFamilyNews and founder and executive director of its parent organization, Net Family News, Inc. talking here about the Internet Safety Technical Task Force Report.

Show Notes:

0.00—0.24 intro
0.25—2.11 RezEd news with Rik and Amira at Global Kids (any news or events can be submitted here)
2.12—2.24 intros
2.25—6.31 background of Internet Safety Technical Task Force Report
6.32—8.29 what was Annes role and what was specifically discussed
8.30—10.54 what the report recommended
10.55—14.04 actual vs perceived
14.05—15.36 preferred future action in this space
15.37—15.45 thanks
15.46—18.20 Rik and Amira detailing the upcoming events for the RezEd community (any news or events can be submitted here)
18.21—18.29 outro

Download the episode here.


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February 6, 2009

[vvp/teen] Global Issue/ Local Issue

On Thursday, February 5, we had our first Parents' Night. The parents watched our 30 second machinimas. Earlier in the class we talked about global and local issues. The most common global issues we cared about were human trafficking, violence, and racism. Some common local issues were gang violence, rent increase, and rape. This was the first time we really disscused issues going on in the world and in our communities. Then we played this game were we stood in two rows and one side was for a global issue and the other side was against it. I was on the side that was for the issue (we had random issues). This activity made me think about why somebody in the world would be against or for an issue, something like child soilders. It ws very interesting to hear other people's ideas.

[SL] Coverage of Metanomics show featuring Barry

Barry Joseph, along with David Klevan of the United State Holocaust Memorial Museum, were guests on the January 26th episode of the show Metanomics. They both spoke on education in virtual worlds including Teen Second Life. Video highlights from Barry's comments, including further thoughts on the importance of a Teen only virtual space within Second Life, are below along with links to the full video and transcripts.

View or download the full event video here. (MP4)Read the transcript.

February 5, 2009

[vvp/teen] Global Issues and Local Issues

Today in VVP, we discussed about global issues and local issues. You see, people get confused between what a global issue is and what a local issue is. For example, you might say gang violence is a local issue, but it really happens everywhere else around the world too so it can be a global issue. Tabitha said that you got to think about the bigger picture of where else it can affect.

We also brainstormed over some issues and acted out a debate between why some of these issues are happening in everyone's own opinion. For example, say you support abortion and another person have to debate why he/she does not support abortion (you have to debate even if you are against what you believe.) w

When I heard people explaining their point of views, it kinda makes sense in some ways. So I guess there is really no good or bad side of the argument, or no right or wrong.

[vvp/teen] No Consequence

Hey guys! No consequence in second life when there is consequence in real life is the theme of my machinima. I made a 30 second machinima about my online identity on no consequence. Basically it's about me flying around second life with a chair. I wasn't careful of where I was going and I knocked over a tree. I didn't get hurt in second life, unlike what I would have in real life. You can punch someone in the nose and nothing will happen! The person might not get mad and punch you back as they could have in real life.

February 3, 2009

[vvp/teen] Director's shoes

We're back in VVP after Regents week. Today in Global Kids, we watched about five to six videos with different themes. After each video, Tabitha chose two kids to pretend to be the directors who made the video. They answer audience questions about what type of genre the movies are, or what the meaning of the video is.
I guess Tabitha chose this activity because there is a moral or message in most of the videos. To really understand the video, the pretend-directors would have to explain why they created the movie and what we think it means to us. Since VVP is making a movie soon, we need to put ourselves in the director's point of view and express the true meaning of our movie like what we did today.

[tsl] Uganda teen addresses youth in Teen Second Life about HIV/AIDS in Africa


Yesterday, February 2, Global Kids held a special fireside chat on the Teen Grid of Second Life focused on HIV/AIDS in Africa. The workshop began with Rafi leading a small group of teens in an exercise to have them think about the links between poverty and HIV/AIDS, and the role of Western governments in the fight against AIDS. Then we streamed into Second Life a live phone conversation with Victoria, a teenager in Uganda whose life has been particularly affected by HIV/AIDS.

Victoria spoke about her family background, how she was able to attend the most elite school in Uganda and her plans for university. Victoria then discussed about how the Ugandan government and civil society have been dealing with a recent upsurge in HIV cases, using a variety of media and strategies. Click play on the media player above to listen to our conversation with her.

To help young Ugandans like Victoria to go to school and find a better future, please see http://leaduganda.org.

[staff] OLP January Staff Reflections

Welcoming in both the new year and the snow –woot! – to New York, OLP’s staff reflections for January are finally up!

A quick overview of what OLP thought about for this month: Rafi takes a look at an article written by Marc Prensky about including youth voices in educational reform, Tabitha and Shawna discuss their youth’s 30-second machinima and the lessons they learned from their students, Barry talks about the recently much-discussed Teen Second Life merger, Krista takes a glance at how connectivity matters and Rik gives his take on the importance of preparing our youth today for a different, ever-changing tomorrow.

Read the reflections below for a more in-depth description:

As always, thanks for reading and have a great February!

[SL] Putting youth social networking risks in context

Anne Collier from Net Family News recently wrote a response to the recent Pennsylvania state attorneys general peer-reviewed research in the the recent Internet Safety Technical Task Force. She summarizes some of the key points in their research and then offers up her thoughts on the topic of risks for youth on social networks.

The attorneys general have said the research is outdated (see the Wall Street Journal) and not enough about predators in social-network sites, so study author Nancy Willard analyzed some data that couldn't be more current: all online predator arrests in Pennsylvania from 2005 through the middle of this month, cited in press releases in Attorney General Tom Corbett's Web site.

But online crime needs to be seen in context too. Crime must be addressed, but so much of what is happening online - including among teens, of course - is good. Or neutral. Or bad but not necessarily criminal. Increasingly, the Web mirrors all of "real life." Our kids deserve more from parents than fear about it and from the rest of us than overemphasis on crime.

She then goes on to cite the recent staff reflection from Barry on the topic of mixed virtual spaces for youth entitled On Plans to Turn Second Life from an Age-segregated to a Mixed-Age Virtual World.

I like the metaphor used by Barry Joseph of Global Kids, a nonprofit organization in New York that does a lot of educational work with youth in virtual worlds. Referring to Teen Second Life, an all-teen virtual world that may merge with the main SL world, he writes, "Why is it important for youth to have their own community? How is this different from a focus on keeping youth safe? The difference is that keeping youth safe, while a desired goal, sells everyone short. Youth deserve support to access their inherent abilities to fully participate in society.

"Let's take the example of a playground," Joseph continues. "What makes a playground safe? Recreational equipment that isn't broken, for example. Barriers to keep out drug dealers or predatory adults. Authority figures to police the space. How would this playground change if it were redesigned to not just keep youth safe but also support their development? The recreational equipment would be selected with an eye toward their developmental impact, such as supporting collaboration or creative play.... The authority figure would do more than just watch and observe but get actively involved, building supporting relationships with the youth, and offer activities designed to engage and develop their abilities."

Read the full post here.


[staff] Natural and Technological Connections

This past Friday, OLP had a staff retreat, in which we spent part of the afternoon at the NY Hall of Science in Queens, to see the Connections exhibit that is currently on display. It is an exhibit that spans quite a large section of the museum, with different activities to show the public different ways our world connects, both from technological as well as natural perspectives.

While there, we visited an exhibit that had an anthill [along with bees, one of the "classic" examples of showing connectivity from a nature-perspective] inside three aquariums that were connected by tubes, which was surrounded by a low level of water. A medium-sized ant had managed to crawl up the side of the main aquarium and out of the small square-sized hole at the top. As ants do, it had crawled around the outside, looking for a way back in.

This reminded me of something I had read when I was studying conflict resolution. The article was on a micro level, discussing the research done on how people react in certain situations. One of the research studies discussed in the article was on youth creating a computerized game on connections they saw in their world. There were several different groups of youth, all creating a different game that represented to them the nature of being connected. Though all different, the groups studies worked in similar fashions, in order to complete the project. It reminded me of the anthill, watching all of the different sized ants working together to create the ideal home – all working together towards a common goal.

In some sense, it is also how GK works as well. GK tries to bring students, of all different backgrounds, together, in order to create an ideal “home”, a place where they feel safe and are able to learn and participate in discussions about global issues, working towards becoming better informed global leaders. It’s always refreshing to step back and see how things fit into a wider picture, to see how things connect. This specifically focused group outing was a fun way to see how our work fits into that wider picture.

[staff] A Lesson in Teamwork from GK Teens

February 2, 2009

[RezEd] Using Virtual Worlds for Professional Development

In the mood for a good read and one that is an example of something people can use to introduce people to the value and legitimacy of virtual worlds for education, Peggy Sheehy recently authored an article in the publication Tech and Ed entitled "Give your Professional Development Second Life". In it she details how virtual worlds, such as Second Life make great resources and spaces for educator professional development.

She spotlights organizations like ISTE, NMC within Second Life and gives a shout out to RezEd.org and Global Kids' Second Life Curriculum as a key component to anyone looking to use Second Life as a space for professional development.

Download a pdf and read Peggy's article here.

February 1, 2009

[In the Media] Online Social Networks for Educators and RezEd.org

The National Educators Association published recently an article entitled Online Social Networking for Educators highlighting how educators build community and collaboration online in educationally focused social networks beyond Facebook and MySpace.

As a jumping point from there, Akili Lee posting on MacArthur's Spotlight blog, mentions additional social network spaces online like RezEd.org that are big resources for educators. He also goes further and delves into the importance of these spaces for youth themselves.


We have to go beyond exploring social networking tools as just a way to connect with like minded teachers, but come to understand that we have a unique opportunity to create better connections with and facilitate unique and natural learning moments with our students. While these tools may be new and unfamiliar to many of us, we must recognize that for many of today’s kids, setting up a profile page, making friends online, blogging and sharing media is as natural as phone calls and trips to the movies were for previous generations. As we collectively gain better understanding of how students operate online, are we also looking for new opportunities to leverage these spaces to support their personal and academic development?

Both are a good read on the subject, so check them out below.

Read the NEA's post here.

Read Akili's full post here.


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