Featured

[jobs] Global Kids Completes Fall Hiring Process 

All positions posted on October 20th have now been filled.

As you might recall, we decided to take a rather unusual approach. We were not sure how many people we needed to hire, nor the right combination of skills. So rather than take a guess and issue a few tightly-constructed job descriptions, we approached the hiring process as one of those old Choose-Your-Own-Adventure books which allowed applicants to tell us what their strengths were and how they could best meet our diverse needs.

Some applicants left their interviews interested in a different position, or a different combination of half-time positions, than when they had first applied. GK's understanding of each position and how they could be combined into one set of hires changed for us as well throughout the process.

It was certainly resource intensive to interview for what turned out to be more than a dozen unique job descriptions, but in the end we arrived at a strong combination of new staff and consultants arranged in a combination we could never have predicted in advance.

The two new full-time staff positions at the GK office are:

(VVP) Global Kids 

Global Kids has taught me new things, especially in Second Life. Every Tuesdays and Thursdays I always look forward to going to GK. I am always excited as to what we will do today. GK is a good place to build on not only your life skills but your Virtual life as well. GK is my verb. It’s what I do.

[didi] A Great Start to Selection Panels! 

December 18th marked the beginning of our virtual selection panels for social entrepreneurial teams on the Dream It. Do It. Island in TSL.

The first team to present, "Beat Bullying", comprised of three exceptionally talented young people committed to benefiting their local and virtual communities on issues related to cyber bullying.

Questions from the Panel

The young presenters were well prepared for the panel using slides to present their main ideas and answered the panel's many questions with great candor and humor.

Global Kids would like to extend a warm thank you to our panelists for volunteering their time and a congratulations to "Beat Bullying" on meeting this great milestone.

Selection Panelists

View the machinima from this Selection Panel!

Fireside Workshop: Nuclear Proliferation and the Future of the Bomb

For our first Fireside Workshop of December, we focused in on the issue of nuclear proliferation and what it means vis-a-vis international politics and multilateral treaties like the Nuclear Non-Proliferation Treaty (NPT).

We started off first by playing a game that illustrated the flaws in an international system that is not transparent in regards to nuclear weapons, and then went on to break into teams, each of which received a different real life nuclear scenario which laid out the time lines and issues related to situations actually occurring right now in the world. Each team was then given time to come up with policy recommendations about how they believed their nuclear scenario should be dealt with.

[vvp/teen] Billboards! 

Well last Thursday everyone learned how to make a billboard in Second Life! It was great seeing everyone gather the picture that they found last time and then upload it into Second Life and then use it on a prim to make a poster/billboard! I think this is the first experience many of them had building in SL, so it was interesting. I think they enjoyed it too!

After making the billboard, we went into Second Life and took a picture of our avatars next to the billboard. Overall, we did not face that many technical difficulties, we had some...but it was not horrible. We also a guest, Erin, who was sitting in to observe our work. It was great to see her take notes. She also asked me an interesting question about whether or not I considered the copyright on the images before uploading it into TSL.

[p4k/Teen] not as expected 

P4K is not what I expected it to be. At 1st i didn't know that it had to deal with global issues but now i understand. For example when we did all the games that we did it was not just fun but also educational as well, and although i didn't know what some issues were I learned eventually. Today was one of the most important days. We had to pick the subject that the game is going to be about which by the way was Hurricane Katrina and the war in Iraq. Many kids had ideas and me also and I also cant wait till we finish and hope that our game that we will work hard on will be played on X-box live which is all i have to say. Well I really hope that it's a game that people will play very often and also educates people and learned about the problems and try to make our world a safe environment to live in. THE END.

[p4k/Teen] momo' s Katrina story 

Playing 4 keeps teaches us about all the things we forget in the world. This shows us how lucky we are to be living in New York. This is a club for the people who desire to shout their feelings out to the world. Today in the Club we spoke about war and hurricane Katrina. We spoke about how they both affect each other. We watched a video name ''The Saints Are Coming'' and this tells us about what could have happened if the war wasn't going on right now. They could save the people from the damage of hurricane Katrina. There could be helicopters delivering food for people and trying to seal up the dam. Money matters at this point because of the disasters that happen now.

The Totally Wired: How Technology is Changing Kids and Learning public forum, featured panelists Henry Jenkins, Katie Salen & Howard Gardner, was held Wednesday, December 12, 2007, 5:30-7:00 pm EST, at the Brattle Theatre, 40 Brattle Street, Cambridge, MA 02138.

Hosted by the John D. and Catherine T. MacArthur Foundation to celebrate the publication of the MacArthur Series on Digital Media and Learning. The panel was introduced by Jonathan Fanton, MacArthur President, and moderated by Connie Yowell, MacArthur's Director of Education.


VIDEO/AUDIO:

This event was streamed live into the virtual world of Second Life on the main grid at the University of Southern California's Annenberg sim and within the teen grid on the Global Kids island. Below you can watch the video from the live event (we apologize in advance for a few microphone glitches):

The six MacArthur volumes of their Series on Digital Media and Learning are now available, and the DOZENS of chapters are each available, for free, for download. Go MacArthur and MIT press! The Global Kids Leaders in the Digital Media Youth Advisory contributed to the process by providing inspiration through essays and other media, helping to vet the initial abstracts, running an hour-long workshop on youth voices for all of the editors and authors, and doing research on specific topics for a number of the authors.

Info on all six volumes: http://www.mitpressjournals.org/loi/dmal

Download Barry's chapter: Why Johnny Can't Fly: Treating Games as a Form of Youth Media Within a Youth Development Framework

An abstract of his chapter follows:

Jonathan Fanton, the President of the MacArthur Foundation, announced yesterday their creation of the MacArthur Award for International Justice, as well as its first recipient: Kofi Annan. The new award provides Annan with $100,000 for his own work and invites him to suggest an additional $500,000 in support for an eligible non-profit organization working on international justice issues.

The award ceremony will take place in March and will be simulcast on the Web and in Second Life by Global Kids, in partnership with the University of Southern California, as part of MacArthur's year exploring the role of philanthropy within virtual worlds.

From: "The Case for an International System of Justice," Remarks by Jonathan Fanton at the National Press Club, Washington, December 10, 2007