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Playing For Keeps Visits E-Line Media - 10th Session 

This week, after quite a build up, the Playing For Keeps youth leaders traveled across town to the home of Gamestar Mechanic, the offices of E-Line Media!

The youth met with web designers, graphic designers and programmers, seeing all the "behind the scenes" of Gamestar Mechanic, then met to review the development process used by the professionals.

They were wonderful hosts, enthusiastic to share with us about their work and how the youth leaders can get involved as we move forward in our collaboration with them to create a social impact game design challenge.

To view the rest of the photos, click here.

Let's Talk Sustainability - Upcoming (and final) Shows! 

Let's Talk Sustainability is a youth-run talk show that supports teens to develop expertise regarding sustainability, online broadcasting, and virtual world construction. Global Kids youth in New York City combined this expertise to produce talk shows that will feature interviews with STEM-related professionals, pre-produced videos, and audience activities. Each show is designed to introduce audiences to what they can do to live in a more sustainable world.

Join us as audience members for our last two shows! Everyone is welcome.

Upcoming Shows:
Climate Change - What is the science of climate change? Are there solutions to climate change that we can take action on now, or is it too late?

Electronic Waste - What is e-waste and why is it the United States' biggest export? What are the global consequences of e-waste, particularly for developing countries?

Friday, January 13, 2012

Climate Change: 5:00pm - 5:30pm EST
Electronic Waste: 5:30pm - 6:00pm EST

Second Life Location: New Media Consortium Convention Center http://maps.secondlife.com/secondlife/NMC%20Conference%20Center/201/29/48

Playing 4 Keeps - Ninth Session  

In our ninth session this week in Playing 4 Keeps, youth completed Gamestar Mechanic’s Custom Background Challenge. Youth who finish the Background Challenge unlock the ability to import custom backgrounds in the games that they design. After mastering the challenge, they designed their own games while keeping in mind what they learned about using backgrounds. For example, youth learned that backgrounds should not be so distracting that they detract from the game itself. They also learned that the best backgrounds relate to the story of the game and make sense aesthetically.
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The photo says more about what youth learned from the challenge and also what they noticed about the format of the challenge. For example, the Background Challenge is broken up into four missions and includes comics that teach the player important tips and skills. Eventually, the youth will be designing their own challenge!

Scott and Michael from E-Line Media joined us to add input to youth’s background challenge games and to prepare them for their field trip to E-Line next week, where they will be able to go behind-the-scenes in the making of challenges.

Global Kids Listed on Hive NYC's Top 10 Moments of 2011 

Global Kids is proud to have been featured multiple times on Hive NYC's year end list showcasing the best collaborative moments over the year. To check out the full list click here. Below we've highlighted the projects Global Kids was involved with.

10. Hive youth in both New York City and Chicago got their own column on Huffington Post High School! A new home for all the world to see what our youth are learning and making and thinking. Here are links to the first four stories: Global Kids Leader Sharon Mizrahi, Matthew Byrd, Dominque James, Tonya Ingram.



Change of Place 

In this game "Change of Place", it's all about moving around place to place. I created little cloud structures in mid air so that the player can jump all around the scene. You will be going up and down or jumping constantly all the time to get to the goal you desire. It also adds on a little doubt when falling. Easy, doubt, goal, and control summarizes up my game.

Recommended Resources: Mobile Learning, Digital Activism, Multitasking 


Each month for the DML Central we at Global Kids annotate a list of our favorite finds from the past month in regards to digital media and learning. Below is our latest from December.

Create to Learn: Middle School girls creating games  

Global Kids youth leaders have been participating in the Create to Learn program at Wingate School in Brooklyn. The Create to Learn program started at Wingate in October. In partnership with Games for Learning Institute from NYU, the program has been designed for middle school girls to learn game design, content, and design data collection. A group of 12 girls from the School for Human Rights and School for Democracy and Leadership at the Wingate campus are participating in the program. The program is specifically designed to teach math skills through the use of game design.

The girls began developing ideas for their games, and created a poster showing their design elements. Cooking Mamma is a game in which the player adds ingredients using math equations to feed and keep a baby alive. Nine lives is a 'rescue the princess' game in which a dragon breathes equations the player must solve in order to pass through it and save the princess who has been bewitched by an evil queen. In another of their ideas, The Game of Life, the player must also solve equations in order to move through milestones in life such as getting a job, finding a home, and graduating from school. In another game idea, Mommy Math, the player is a baby-sitter who must solve math problems to keep the baby alive.

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Global Kids staff member Barry Joseph has posted his review of Hanging Out, Messing Around, and Geeking Out: Kids Living and Learning with New Media by Mizuko Ito, Becky Herr-Stephenson, Dan Perkel, and Christo Sims. You can check out the review by downloading the file. If you would like to learn more about the Journal of Play feel free to visit this site.

NYC Haunts at MS 391 - The Great Poe Park Mystery 



Global Kids leaders guiding the Great Poe Park Mystery

The Global Kids Leaders from MS 391 proudly presented the final version of their game "The Great Poe Park Mystery." Five of the dedicated students who devoted time, energy and creativity to make this location based game presented to youth at the Fordham library discussing their process for the game, the local history that inspired them, and the mechanics of how the game will work once they test it. Joshua took charge in giving the group a guided tour beginning at the front of the Fordham library.

The youth were guided throughout the park, learning about its farmland past and the changes it has seen over time in terms of the pollution in the area. During gameplay we discovered a glitch in our programming where due to there being multiple players and only one of an item needed to move to the next goal. After visiting characters and finding clues they were able to discover part of the mystery of their character. The game concluded by asking players to either sign a petition to continue supporting sustainable legislation in the Bronx or create a short video message about actions they would take to combat pollution.

Simple Thing 

Its just a simple thing. If you find that the game is over and you win.
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