Well, this was it, the final week of P4K. It was bittersweet, of course. On one hand it meant we’d accomplished what we set out to do and I couldn’t be happier with how things went. On the other hand, there were some goodbyes that might be forever.
I didn’t plan too much for the workshop, just letting those who weren’t at G4C play the new beta and having everyone fill out the end of the year survey. For a moment I dared to be sentimental in front of everybody, but that mood was soundly squashed by constant giggling and video game sound effects. Silly me; our group can do many things, but reminisce isn’t one of them.
Still, it was a great afternoon and I was sorry to see everyone walk out of the computer lab one last time. This was my first time facilitating Playing 4 Keeps and my first time working with high school students since being one of them. The experience was humbling (as well as exhausting, frustrating, and confusing).