Gaming

The news is out: Funding for City Kids and Teens to Geek Out Anytime, Anywhere: $590,000 for 12 Groups that Help Kids Connect and Learn through Digital Media. These funds are part of an effort from the John D. and Catherine T. MacArthur Foundation and The New York Community Trust to expand the possibilities for digital learning.

In general, the latest round of grants will help develop and expand projects that use smart phones, iPads, social networks, and programming skills to help students become media makers as well as consumers, connecting the social and academic and making the world a better place.

Global Kids is thrilled to have receive funding from four proposals submitted in the latest round:

Civic Geocaching
This is a spring program in which GK youth will identify a civic issue and educate their peers and their community through a scavenger hunt-style activity called geocaching. It will be developed in partnership with youth and staff at the main branch of the Brooklyn Public Library. A second proposal will support us to work with Mills College to evaluate the program.

"Playing 4 Keeps" Internship Program Accepting Applications 

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Do you play online games? Ever wonder what it would be like to make one? What if that game could teach people about an important social issue, like racism or police profiling? In the P4K internship, teens will work with GK staff to learn about global issues, game design skills, and how game design companies make games.

By year’s end, youth will have played games, designed games for social good, visited game design companies, and developed leadership skills. In addition, they will have designed and launched two online game design challenges to their peers around the country. The program will partner with game publishers E-line Media.

About the Program

Commitment
Each student intern is required to put in a minimum of 2 hours per week at Global Kids’ office in Manhattan, every Tuesday from 4:00pm-6:00pm from November 2011 through June 2012. All absences must be excused in advance or, in the case of emergencies, excused afterwards. Occasionally, students may be asked to come in during school holidays or weekends for field trips or special events.

GK's game, Ayiti, Receiving Coverage in China 

AS our buddies in China, FifthWisdom, officially launch their localized version of our game Ayiti: The Cost of Life, we are excited to hear about press they have been receiving.

We can only hope it is good, as we don't know yet what they said.

And here they are at a conference:

NYC Haunts featured in The Huffington Post 

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NYC Haunts, the location-based game developed by middle school students from MS 391 was featured in The Huffington Post on July 14, 2011. Jack Martin, Assistant Director for Public Programs/Lifelong Learning for Children, Teens and Families, The New York Public Library wrote the article.

NYC Haunts was a collaboration between Global Kids and The New York Public Library.

Read the entire article here:

The New York Public Library published an article in the Huffignton Post NYC Haunts: Bronx Teens Discover Their Neighborhood Through an Interactive Look at the Dead

Q & A with Jessy Jo at the 2011 Games For Change Festival 

At this year's Games For Change Festival Global Kids Youth Leader, Jessy Jo, was the only high school youth to address the conference. Her topic, "Trends in Gaming: Youth Designing Games," addressed her decision path to become, in her own words, "a game designer who changes the world."

Video above filmed by Anders Birch
Her bio is below:
Jessy Jo Gomez is a high school senior at the NYC Museum School. She actively participates in a youth organization called Global Kids, which revolves around human rights and social issues. Participation in a program called Playing 4 Keeps introduced her to Games for Change. She was the keynote speaker at the GK annual conference and emceed a past conference. Jessy Jo also was awarded a full scholarship to Parsons The New School for Design, and was admitted into the Design and Technology department where she will pursue her passion in video game design.

Thanks to all the wonderful twitterati who reposted some wonderful tweets re-quoting and about Jessy Jo:

Global Kids on NY1 at the 8th Annual Games For Change Festival 

At the recent Games For Change Festival, Global Kids' Barry Joseph was interviewed by NY1 about games-based learning. This is an excerpt from the longer broadcast, featuring just the part focusing on Global Kids.

Ayiti: The Cost Of Life now available in Chinese 

Have you ever found yourself playing our award-winning collaboration with GameLab, Ayiti: The Cost of Life, and found yourself thinking, "Geez, if only I could pretend to manage a Haitian household... in Chinese." Well, now you can!

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Created by FifthWisdom, with our permission but on their own initiative, we are delighted now to be able to share it with you. You can view some screen shots and play it here.

Global Kids game used by Computers for Youth 

We are delighted to report that Computers For Youth continues to use Global Kids' Ayiti: The Cost of Life within its programs. Below we can share a recent update they shared with us:

So far this year, we’ve are proud to say that we have served over 15,000 low-income families. By the end of the year, we hope that over 17,000 families will have received Home Learning Centers with Ayiti: The Cost of Life as a key component of our Home Learning Software Suite.

CFY Families and students (and CFY Staff!) really enjoy exploring Ayiti during our Saturday Family Learning Workshops and at home! Additionally, Ayiti: The Cost of Life has been reviewed with over 400 CFY teachers during CFY’s Teacher Learning Workshops, where CFY teachers are gathered together to explore resources and suggestions for using the CFY Home Learning Software in their classroom and curriculum.

Global Kids at Games For Change Pre-Festival Summit 

This past Monday, Global Kids was all over Games For Change's Inspiring Digital Kids With Game Design Workshop.

Barry facilitated the panel OUTSIDE THE CLASSROOM: YOUTH DESIGNING GAMES, which featured four case studies of afterschool games-design programs (GirlStart, Boys and Girls Clubs, MOUSE... and Global Kids!). Juan Rubio, of Global Kids, spoke about our collaboration with the NYPL on NYC Haunts.

"How high is your empathy score?" Ayiti featured in the National Post 

In his column "Post" Adam McDowell looks at serious games, including Global Kids' Ayiti and talks to Global Kids executive director Evie Hantzopoulos in this article for the National Post.

View the original article on nationalpost.com

Or below

How high is your empathy score?

Adam McDowell Jun 3, 2011 – 7:29 AM ET

Oh, The Humanities!: Academics gather this week in Fredericton for the annual Congress of the Humanities and Social Sciences, presenting papers on everything from subjectivity in ultrasounds to performing gastronomy to the crisis in public education. Throughout the week, we showcase some of the most interesting research.

It’s midway through the dry season. Little Yves hasn’t been to school all year; there’s little food because father Jean had to quit his job due to depression. Mother Marie has been suffering from bloody diarrhea. You sent her to hospital, but she was kicked out when the family ran out of money.

The Guinard family is faring terribly and it’s your fault.