In the Media

Youth Blogging on Tempest in the Crescent City 

We've recently begun working with a fantastic group of teachers from the New York City Writing Project, a chapter of the National Writing Project , to help think about what games-based learning can look like in New York City classrooms. We'll have much more to share about the work with these incredible teachers as it develops, but in the meantime wanted to share some posts that students from one of the teacher's classes that's already started experimenting with social issue based games wrote about playing our game Hurricane Katrina: Tempest in the Crescent City. The youth blogged on Youth Voices, a youth social learning network run by the NYC Writing Project. Check out the posts here.

NMC 2010 Horizon Report 

The latest NMC Horizon Report is out. This is the second year Global Kids has been involved by Barry Joseph being part of the advisory board. Also some of our thoughts on game-based learning are included in it.

Metanomics show showcasing Meeting Online stories 

If you didn't get a chance to check out last week's Metanomics episode that featured Marc Weiss, founder of Web Lab and creator of the PBS series P.O.V. and Global Kids own Barry Joseph. The show focused around people being able to share their stories online for Web Lab's latest project titled "Meeting Online", which will culminate in a HBO documentary focused on the best of these stories.

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We are happy to announce that Barry Joseph, director of the Online Leadership Program at Global Kids, will be appearing on the Metanomics talk show in Second Life this Wednesday, April 7 starting at 3pm EST.

Barry will be appearing along with Marc Weiss, co-producer of the HBO documentary ‘Meeting Online’. Barry will talk about how Global Kids' programs are designed to address the need for young people to possess leadership skills and understand global issues to further success in the workplace and increase participation in the democratic process. He will describe our latest venture, The Edge Project, which supports the capacity of civic and cultural institutions to use new media as educational platforms.

For more information on watching this talk show in Second Life or from the web, see the Metanomics website.

This is a statement from the founder and executive director of Global Kids, Ms. Carole Artigiani:

On behalf of Global Kids, a twenty-year-old youth development organization based in New York City, I applaud Julius Genachowski, Chair of the Federal Communications Commission, for his recent address on “Digital Opportunity: A Broadband Plan for Children and Families.” While there are reasons to be concerned, we agree with the Chairman that digital technology and online spaces present tremendous opportunities to educate young people, connect them with the wider world, and develop the knowledge, values, and skills necessary to be engaged citizens. We see internet access as a first step in educating and supporting the next generation as they prepare for life and work in the 21st century.

We agree that the FCC's priorities of digital access, digital literacy, digital citizenship and digital safety are a good framework for approaching a national broadband strategy that benefits young people. Global Kids, through our Online Leadership Program, is doing its part through innovative and cutting-edge programming in all of these areas:

I'm speaking about Global Kids on Metanomics Talk Show this Wednesday! 

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This Wednesday, March 24, at 12pm PST, I will be speaking on the very excellent virtual talk show Metanomics about some of our recent projects at Global Kids.  I'll be talking with Robert Bloomfield, or Beyers Sellers in Second Life, about our new "Edge Projects" that are helping other civic organizations experiment with digital media and virtual worlds in ways that challenge their practices and open up new possibilities for engagement and education.

To watch us live, head to the Metanomics site for details on viewing the show from the web or from within Second Life. The talk show archive video will also be available for viewing shortly afterwards on the site.

[In the Media] Playing la vida Ludic 

Chris Collins, who writes about exploring the metaverse as her avatar Fleep Tuque, wrote a recent post bringing to light lots of new examples of how living and playing the ludic life is becoming ubiquitous.

When Game Devs Engineer the Real World – You Brushed Your Teeth, +5 points!

...Alas, I’m still waiting for virtual worlds to vindicate me, but having gone through this combo-pity-scorn routine a few times, I’m not shaken by the current state of attitudes about virtual worlds, augmented reality (why would you want to look at DATA on top of the REAL WORLD on your PHONE, what’s wrong with you?!), or most of the other technologies I use that cause people to look at me askance and with wary eyes. (Twitter???? Whaaa???)

She uses Barry Joseph's keynote from SLedCC 2008 as her jumping off point to make her point and even coins the term Ludic Luddites for those that do not yet accept the ludic life shift.

[vvp] Machinima for Social Good 

Award winning machinima producer, Draxtor Despres' latest video report focuses on using machinima for social good and Global Kids machinima film "Discovered". In it he features interviews with Chris Hall and our own Rik Panganiban.

[p4k] Game Theory 

Computer Graphics World published an article covering AMD's Changing the Game program which included Global Kids Playing 4 Keeps Program. It highlights how video games are an ideal platform for not only youth education.

Teens in Virtual Worlds Learn Civic Lessons 

A December Spotlight on Digital Media and Learning blog post, featured how using digital media and virtual worlds to engage you in education of civics issues.

Say the word “civics,” and most people will likely conjure images of well-meaning citizens trudging to the polls to do their democratic duty, soberly pulling levers behind dim curtains for city council members on local election days.

Civics, that is to say, rarely inspires rapture.

But that may be changing as kids, thanks to digital media, are first encountering civic issues in engaging and, yes, dynamic ways, both through school curriculums and on their own.

The article goes on to highlight Global Kids civics based Witnessing History project.