Well hello again. Today I'm logging about play, representation and credablity as said in the heading.
Another project from Media Master, we were to choose one of five games to play and then blog about how this affected our thoughts on the main topic of the game.
I chose Darfur is Dying, which is a very depressing game about the issues people in Darfur go through daily. Four of my 'children' were taken by militia while forraging for water before I decided to call it quits.
In Darfur there is a lack of food and water and that affects the survival rate of the people there, not to mention that te government and the military seem to be currupt and ed upraping the girls before beating them as well as the boys to death.
To be honest I was caught when ever I tried to get water so I did not win at any aspect of this game but my experimetation with the characters led to me getting closer and closer to winning every time. This is because I decided to 'run' and 'hide' in the direction that the game said wa sclosest to the water.
I believe that the game was trying to give more of an impression of political uprest and a need for help not only politicall but economically and agriculturally as well.
A game gives a more realistic piont of view to a situation that a documentary of news aritcle would paint in some ways and the fact is that more people would rather play a game than watch a documentary or read an article or even listen to a radio story about it.
And even though a picture is worth a thousand words those word are only on one point of view inseat of many like a game.
The link to this game is DarfurIsDying.com