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NYC Haunts at School for International Studies: Week 1 

Thanks to a generous grant from TimeWarner CableOLP's 2013 NYC Haunts summer camp is up and running! Middle School students from the School for International Studies came together this week to begin designing a geo-locative game set during the Civil War draft riots in the free African-American neighborhood of Weeksville in Brooklyn.

 

We kicked off the week with a scavenger hunt in Madison Square Park to learn the fundamentals of location-based games: map reading. Students also enjoyed using the iPads to play their first geo-locative game.

 

Kenny, Niles, and Robert taking a picture near the Shake Shack, one of the locations in the scavenger hunt.

 

On the second day of camp, students were introduced to the ARIS game design platform's editor where they practiced putting characters and items on a map and creating their own basic ARIS games. They also learned about the Civil War draft riots that took place in New York City exactly 150 years ago. Each student played a character from the time of the draft riots and made decisions based on who their character was and what they had in their "inventories." 

 

Julisa, Tommy, and Robert playing the Survive the Draft game created by OLP staff and interns Man Cheung and Melissa Salama.

 

On the third day, the students visited the Weeksville Heritage Center and gathered ideas for characters and locations that could be used in their ARIS game. They learned about how residents of Weeksville might have been affected by the Civil War draft riots.

 

On the fourth day, students learned that the story in their game would be strong if it included some emotional ups and downs. They picked stories or movies they enjoyed and broke them down to see how the characters' emotions changed, then they brainstormed potential mysteries for their game, identifying characters and locations based on their visit to the Weeksville Heritage Center the day before. Each student contributed to the storyline, excited to see it all come together.

 

Jayme and Julisa presenting their ideas for the game's storyline.

 

Next week brings a whole new set of game design activites based on what students learned this week. It's crunch time: the final playtesting day is next Thursday!

Global Kids at the Angelo Patri Middle School 

After three amazing years our time at MS 391, the Angelo Patri Middle school has come to an end. We wanted to celebrate with a look back to some of the highlights over the years including; the inception of NYC Haunts, creating anti-bullying comics, developing amazing games and most of all - having fun while learning. Check out the slideshow and celebrate our incredible students from the Bronx!

 

 

Playing for Keeps Game Design Summer Camp 

 

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Do you play online games? Ever wonder what it would be like to make one? Come to a Game Design Summer Camp at Global Kids! During this intensive one week workshop, you will:

 

Learn the concepts of game design including prototyping, idea development, and iteration.

- Play and design in analog and online environments

- Explore the world of serious games and how they can be used to address social issues.

- Work on a team to produce an online game using a design platform such as Scratch, Stencyl or Gamestar Mechanic

- Present your ideas to your peers, and provide feedback to assist in the iterative process of game design.

- Meet professionals from the game design industry!

 

Sign up here: p4k.globalkids.org

Select one of two sessions:

 

Jul 22 - 25, 2013 (middle school)

Jul 29 - Aug 1, 2013 (high school)

 

Global Kids' headquarters

137 E. 25th Street, 2nd Floor

10:00 am to 4:00 pm

Simulating Inequality - P4K Gamers at Hungercraft 2.0 

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What happens when resources are unequally distributed? Do citizens learn to cooperate and trade? Or is violence inevitable?

 

Those were some of the questions pondered by Global Kids’ Playing For Keeps youth leaders at Hungercraft 2.0, an event at the Main Branch of the Brooklyn Public Library on Saturday, March 30. Using a special world created by Minecraft Edu inspired by the popular books The Hunger Games, they faced off against the teens in Brooklyn Public Library’s T4 program (Today’s Teens, Tomorrow’s Techies).