The Edge Project Programs

The Edge Project is part of Global Kids recent support from the MacArthur Foundation to expand the capacity of civic and cultural institutions to use new media as innovative educational platforms that engage youth in learning and promote youth civic participation. More specifically, the Edge Project is interested in civic and cultural institutions bringing cutting edge digital media into their youth educational programs. It is equally interested in where this type of programming - due to technology, its pedagogical implications or both - is a disruptive force challenging the educators and/or the institutional cultural to work on the edge of their comfort level.


Digital Expressions
img_sm.jpg Digital Expressions works with young people to foster the acquisition of digital media production and analytic skills through youth engagement in participatory media or "Web 2.0" tools.

Participants use web tools to map, remix, blog, create multimedia presentations and slideshows, do graphic design, create data visualizations and more in order to gain critical social skills and cultural competencies that will be critical to their participation in civic life.

To go to the Digital Expressions Program page and learn more, click here.

uCreate: Telling your Story Online
img_sm.jpg uCreate is a program about telling stories and inspiring youth to make themselves the heroes in their own self-narratives.

In this program, two groups of incarcerated youth work together, learning how to use various digital media tools as a means of examining the choices they have made in their lives and seeking to make the best possible choices for their future.

To go to the uCreate Program page and learn more, click here.

P4K Online
img_sm.jpg This program will be implemented during the Summer 2010. Please check back for more information.

Confront the Hate: What You Do Matters
img_sm.jpg This program will be implemented during the Spring 2010. Please check back for more information.

Virtual World Capacity Building for Nonprofits Program
img_sm.jpg The Virtual Worlds Capacity Building Program aims to facilitate nonprofit organizations in developing an informed strategy on how to integrate these new media tools into their missions.

The Capacity Building program is comprised of a weekly conference call / virtual chat, specific missions designed for non-profit staffers with little to no technical expertise that can be completed on their own time.

To go to the Capacity Building Program page and learn more, click here.

March 22, 2010

I'm speaking about Global Kids on Metanomics Talk Show this Wednesday!

Rik metanomics2
This Wednesday, March 24, at 12pm PST, I will be speaking on the very excellent virtual talk show Metanomics about some of our recent projects at Global Kids.  I'll be talking with Robert Bloomfield, or Beyers Sellers in Second Life, about our new "Edge Projects" that are helping other civic organizations experiment with digital media and virtual worlds in ways that challenge their practices and open up new possibilities for engagement and education.

To watch us live, head to the Metanomics site for details on viewing the show from the web or from within Second Life. The talk show archive video will also be available for viewing shortly afterwards on the site.

This is actually the second time I've been on the show. The first time was back in June 2008, talking with Doug Thomas of the USC Annenberg School. [Video link.]

November 4, 2009

Virtual World Capacity Building Program

VWCP-logo200.jpgIn August, Global Kids graduated its first cohort of nonprofit staffers who participated in the Virtual World Capacity Building Program, a four-week introduction to virtual worlds and their applications for civic and cultural institutions. These four organizations -- the Vera Institute of Justice, the Adler Planetarium, Architreasures, and the National Writing Project -- had almost no experience with virtual worlds prior to the program, but by the end of the four-week course were able to speak cogently and insightfully about how these digital tools fit into their larger institutional missions. Over the course of the four-weeks, these staffers explored a number of different virtual worlds, created avatars for themselves, learned how to build 3d objects and bring in multimedia resources, and engaged in in-depth conversations about the strengths and challenges of working with these new media tools. (You can see a report about this first Virtual Roundtable.)

Continue reading "Virtual World Capacity Building Program" »

Introducing the Edge Project

“To transform the core, start at the edge.” -- John Hagel and John Seely Brown

The Edge Project is part of Global Kids recent support from the MacArthur Foundation to expand the capacity of civic and cultural institutions to use new media as innovative educational platforms that engage youth in learning and promote youth civic participation. More specifically, the Edge Project is interested in civic and cultural institutions bringing cutting edge digital media into their youth educational programs. It is equally interested in where this type of programming - due to technology, its pedagogical implications or both - is a disruptive force challenging the educators and/or the institutional cultural to work on the edge of their comfort level. There is a balancing act they must undertake, being receptive to how new media challenges their current educational culture and practice while, in turn, challenging the educational potential of new media through interacting with that very culture and practice. At the end of the day, we want to better understand the following questions: how do institutions find their balance working on this edge and do different types of institutions respond in different ways?

Continue reading "Introducing the Edge Project" »


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